Slay the spire crippling cloud. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Slay the spire crippling cloud

 
 Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit GamesSlay the spire crippling cloud  Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS

I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. caltrops was super effective on the heart, as was barricade :-) My most effective move was omniscience into double crippling cloud for 14 poison 8 weak on turn 1 :-)Next Discussion: Crippling Cloud. Members Online. Plan your hand wisely when cards such as Dazed or Void are present in your hand. 1 Energy | At the start of your turn, apply 2(3) Poison to ALL enemies. There’s a couple of those coming up as well. It's not about a frost deck, it's about scaling damage mitigation at 2 energy, that does something right when you play it. A player finds an early Kunai, thinks "I'll only pick up cards that give me multiple attacks", ignores good stand-alone cards like Crippling Cloud and Dodge and Roll, and dies as a result of low card quality. Leg Sweep performs well all game, while Crippling Cloud really shines in the hallway fights of Act 2 and 3. This means each. Reply more replies. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Members Online Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Daily Discussion #125: Coffee Dripper. (5) Defend: A 1-cost skill that grants 5 block. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Exhaust. Exhaust. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. . Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Mechalibur • Additional comment actions. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. But you also have to be able to scale your poison and sadistic nature becomes mostly auxiliary damage in late game. Envenom should either poison regardless of block or grant 2 Poison. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Effect: Apply 6 Poison. And against groups, because of funnel + cloud I didn't feel like I was having a hard time getting one of the weaker enemies down, and then CE to wipe the board. Oh and Malaise of course. - Madness for long-term energy savings. nob and. This build is slightly harder to pull off if you are. For upfront single target damage, Dagger Throw is reasonably efficient. Between crippling cloud, noxious fumes, Bouncing Flask, Catalyst, Envenom, Corpse Explosion, there are just so many better poison options out there and deadly poison is the weakest. Silent gets dex, and dex is applied to Leg Sweep only once. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. After image is a great defensive card against the heart as. Say you have 1 energy left, and the Time Eater's counter is at 10. Channel 1 Lightning. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…It's a good boss relic for the game where it often feels like energy relic or total garbage. 6. Silent, lots of weakness cards available. Also, pro-tip bonus synergy is with [Well Laid Plans], which allows you to hold onto Shiv's if you know. I’d like a 2-cost AOE effect that added lock-on, similar to [[Crippling Cloud]] or [[Shockwave]]. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. This is because the deck has super high burst damage due to cards like Crippling Cloud and Bouncing Flask. >play crippling cloud turn 1 >heart not weak on turn 3 >play cc turn 1 with mask >heart weak on turn 3 I crapped on ori because you wanna be blocking when it matters anyway, but when you're already doing so and you STILL reduce incoming damage by like 15~20, that's significant. By: lacker. One of the problems with this card is that you cant really play anything after it since it consumes your hand. Snecko Skull adds 1 after Catalyst's poison. ago. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Often cycling orbs is part of Defect's strategy so there are many situation where Doom and Gloom will also evoke an additional orb for more damage, block or energy. 1 Energy | Deal 7 (10) damage. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Noxious Fumes, a power that applies two poison (three upgraded) to enemies at the start of every turn - great for scaling while you focus on defense. Your high damage burst mainly comes from Catalyst, and after setup. Complete the Ending with the Ironclad. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Currently available on Windows, Mac, Linux, PS4. Sleeping on them is a sign of missing Defect's second great strength. Call me with up to 10 [ [ name ]], where name is a card, relic, event, or potion. There are tons of skills and powers worth having in your starting hand, an early shockwave or crippling cloud can easily decide runs by themselves and most of the important powers are great to have. Effect: You cannot draw additional cards this turn. Note that this doesn't affect Block generated by Relics or powers, such as After Image . Data accurate as of November 5. Pukupokupo. Imagine getting Glass Knife offered as often as Flechettes or Finishers, or something worse, like Masterful Stab or (god forbid) Eviscerate. It becomes a weaker card later in the game, but still reasonably useful at. Have three slavers left, one is at 75% health with 4 poison, one near full with 4 poison, and one at 7 HP with 9 poison. Flavor: This blob of slime and energy seems to pulse with life. Cloud is. One of the problems with this card is that you cant really play anything after it since it consumes your hand. Phantasmal Killer is a powerful burst tool, but it requires a lot of set up. There are very few cards like that, actually - cards that continue to be useful throughout all stages of the game and tend to fit into pretty much any deck. Poison stab and crippling cloud are usually fine, others are situational but you don't need to solely use poison to get good use out of it. The upgrade is still great for skill based decks though. Flying Knee (Silent - Attack) Cost: 1 Energy. Saves you tons of energy, cards and damage and turns Act 2 Elites, dangerous/annoying fights like Jaw Worms and Darklings and even some bosses into walks in the park. As an Uncommon card, it appears as a reward for combat, although less often than Commons. For defense, every Footwork, After Image, Blur, Backflip, and Dash. The Silent, Prismatic Shards, 3 crippling cloud+, omniscience, and barricade with a bunch of block, also caltrops and well laid plains. Which are all decent in most situations and shine in others. Call me with up to 10 [[ name ]], where name is a card, relic, event, or potion. Good when unupgraded, even better when upgraded. Lets you hold onto more block cards for when you know you are being attacked. It's a card I settle for after I fail to find other weakening cards. After around 3 hours my best is 30 something with the Silent. Members Online Crippling Cloud is one of them. A staple of any poison based build. 6. Poison is a negative status effect (Debuff) that the Silent can apply to enemies. Removes 3 cards versus 2 and gives you 3 upgraded. Very risky relic to take, but not without huge upsides. More like this. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. A deck like this is hard-countered by Time Eater, so it's important to draft alternative win conditions. Catalyst Silent Uncommon Skill 1 Energy | Double(Triple) an enemy's Poison. You need to craft the perfect turn for it to really shine, otherwise it can really be a waste of 2 energy. Slay the Spire. Total achievements: 46. It is probably the best card manipulation in the game and make sentries much easier and safer. (crippling cloud, let sweep, malaise) then the extra weak from neutralize+ starts to feel a little wasted in many fights. Members Online. Just your classic, everyday, good card. Members Online. 327 gold. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Therefore, PW blocks for a respectable 6 damage. The Spire houses all number of relics from past civilizations and powerful adventurers lost to time. 2022 | By Yaroslav Moklyak Slay the Spire is not an easy game, requiring a certain level of skill and a lot of time. Daily Discussion/Debate #79: Flying Knee. % of all. That's not to say Spirelogs is the definitive solution to all card analysis. yes and its really strong with stuff like envenom, bouncing flask, crippling cloud. One of the first lessons you should learn in Slay the Spire is that you don't put a card in your deck in Act 1 if you can't make good use of it in Act 1. Very good against Byrds but Silent doesn't struggle the most there with Shivs or Poison. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Interacts well with: [ [Cloak and Dagger]], particularly upgraded. 1 day ago · Slay the Spire is a captivating roguelike deck-building video game crafted by the American indie studio Mega Crit and published by Humble Bundle. As with all things in Slay the Spire, it's relative. 3 Piercing Shrieks to shut down the 12* attacks. As for most underrated, I'll again cheat by mentioning a few bc just so many relics to choose from, so I'm thinking pbox, ectoplasm, astrolabe, runic dome, orrery, empty cage, and toolbox. Even if Artifacts are still a problem Crippling Cloud can take care of the Shapes' or Shield/Spear artifacts effectively. Infinite Blades+ [Cloak and Dagger+] alone trigger Kunai/Shuriken/Fan, and having multiple C&D is not that uncommon, so this is a pretty strong synergy with Kunai and Shuriken in particular and can provide a lot of scaling for tougher fights. Applying Weak can sometimes block for 10 or more, which is a big deal. Red Mask Event Relic . After Image will get the job done! spirescan-bot. Retain helps enable so many combos. Why should a harder spire change your evaluation of sozu vs another boss relic? It doesnt make sense. ago. When you have a daily with Hoarder, these can be just disgusting. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Uncommon Defect Card (Power) Cost: 1 At the end of combat, heal 7 (10) HP. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. you need a second source of wrath for watcher for consistency early on. ago. Next turn, add 3 copies of that card into your hand. Effect: This turn, your next Attack is played twice. Ironclad is probably the least complex most of the time though. The power if sozu depends only on the power of an extra energy (depends on your deck), the power of the avg potion and the rate you get potions. against the Heart it's very good as the fight can be very long for Silent since Silent as a lot of ways to mitigate the multi attack and survive for 10+ turns against the Heart at which point all Silent needs to do is deal 800 damages before the Heart scale out of. Start each combat with a random Power card in your hand. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. I think I only picked it 1 or 2 times ever. It's an okay attack common. Each bounce counts as a separate application of Poison. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. It's not as good as Cloak and Dagger but C&D needs an upgrade, this one doesn't. Between crippling cloud, noxious fumes, Bouncing Flask, Catalyst, Envenom, Corpse Explosion, there are just so many better poison options out there and deadly poison is the weakest. Its efficiency extends beyond poison-based builds, as AoE Weak is excellent defense and it effectively strips artifacts, taking away 2 from each enemy. "Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Outmaneuver Silent Common Skill. Members OnlineGlacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. DMondelo. Predator, piercing wail, poisoned stab, noxious fumes, crippling cloud, footwork, dagger spray, well laid plans, dagger throw, dash, bouncing flask, quick slash, skewer, flying. Last, you can simply choose a block card or something like [[shockwave]] or [[crippling cloud]] if you need them immediately. Then the Poison stack decreases by 1. Bouncing Flask, Leg Sweep, Blur, Catalyst, Adrenaline, Crippling cloud are some of the stronger ones. Under what circumstances can you make a Spire resident engage in self-cannibalism? 3. Exhaust. However, the synergies are far worse than other damage common side effects - it's pretty rare to build a deck around discard, especially at high ascension. Upgrading Corpse Explosion increases the Poison from 6 (21 total damage) to 9 (45 total damage). 171K subscribers in the slaythespire community. Analysing the strength of a relic through other card games that work completely different than slay the spire doesn't make much sense. Cloud spray is similar in design to crippling cloud, but with more poison and no weak. And to add on to what everyone is saying, in a niche few decks, defect wont have focus or many orbs. Wraith Form is a Power card for The Silent. The continuous Dexterity loss is a debuff, and can therefore. It cannot be obtained by itself; instead, Shivs are added to your hand by other cards. +1 strength with Shuriken after triple Grand Finale on. Call me with up to 10 [[ name ]], where name is a card, relic, event, or potion. Channel 1 Frost. It generally needs two things to get it up and running: A way to retain it. Piercing Wail is a common Skill for The Silent. Crippling Cloud: 4(7) Corpse Explosion: 6(9) Noxious Fumes: 2(3) per turn; Envenom: 1 per unblocked attack; Catalyst: +1x(+2x) existing Poison. Crippling Cloud, Shockwave, etc. silent A20 guide helps! Hey guys, im at about a 70-80 hours into the game and am really struggling with silent A20 runs. Not sure how good it is yet, but it's definitely way more pickable than it was. - 3 Escape plans and 1 Flash of Steel as cantrip blocks/attacks. Cards that combine drawing cards with discarding for better cycling. Currently available on Windows, Mac, Linux, PS4. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. Envenom is a 2 (1) cost silent rare power that reads: whenever you deal unblocked attack damage to a foe, apply 1 poison. add_photo_alternate UPLOAD AN IMAGE. The upgrade is also great giving you 7 instead of 3 poison is a lot of extra damage. r/slaythespire. Hexa/Slime already add status cards and you typically need to cycle your deck a few times against the guardian. A large part of that endgame comes from the many relics available to players. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Unload is not a great rare card so whatever you were offered besides that might have been a better option. Exhaust. 89. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Crippling Cloud is really good for a lot of fights, Sucker Punch is a good Act 1 take, there are. Members Online. The Silent begins each game with 1 copy of Survivor in the deck. Previous Discussion: Crippling Cloud. Daily Discussion/Debate #34: Ghostly Armor. I am 100. My deck was bad rotating and the choker didnt help. For the double boss, remember that cards like Piercing Wail, Malaise, Crippling Cloud can all be very effective ways to reduce incoming damage. Silent will always want corpse explosion. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Silent is also the second best card spammer (of course, loses to watcher), so the 2 damage per card really adds up. This relic falls into the “No Downside, Weaker Effect” side of the boss relic spectrum. Next turn, add 3 copies of that card into your hand. Ironclad doesn't have much of it so it's nice to work into your deck. See full list on slay-the-spire. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. About 4 points of weak (neutralize and sucker punch) After Image if possible (two is even better) to shut down the heart beat thing. Wraith Form is a very strong power card in Slay the Spire. The most common of these are Well Laid Plans and Runic Pyramid, although things like Setup and Thinking Ahead can also do the job. Lets dark orbs set up for an extra turn to dual/multi cast. The. Feed on floor can solve the end of the game problems for you because you don't need to block much when you have 150+hp. The total possible damage that poison can deal over time can be calculated using. I think I only picked it 1 or 2 times ever. Backstab (Silent - Attack) Cost: 0 Energy. Deal 10 damage. 4 energy is amazing by any metric, but this relic basically means you get one more shop run with the gold you have. The fact that backflip is "a defend with card draw on it" makes it sting less to take but its still adding a defend to your deck early when you should be trying to stress energy efficient cards. Slay the Spire Indie game Roguelike Gaming Role-playing video game. Some examples I can think of for each class are [ [Immolate]], [ [Crippling Cloud]], [ [Glacier]], [ [Wallop]]. Add a Comment. Rarity:Boss. Members Online. The discard is almost always an additional positive and not a negative. Once upgraded the fact that it plays four cards helps with things like thousand cuts, panache and after image and it triggers kunai/shuriken by itself. Silent is the best class at weakening. Rare. Because this card lessens the attack damage of each hit, it is especially useful against enemies such as Book of Stabbing that tend to hit multiple times per turn. Lets dark orbs set up for an extra turn to dual/multi cast. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Having Corruption (rare power) and the Dead Branch (rare relic) is probably one of the more famous Ironclad broken builds out there. Effect+: This turn, your next 2 Attacks are played twice. Good change!Slay the Spire. It's nice, frontloaded mitigation, while Sucker Punch is mediocre damage. I won't be disappointed to pick one up in early floors since it's an ok card. Good change!Slay the Spire. ReplyTo me, it seems a little bit underwhelming for 2 energy. Glass Knife,. It becomes a weaker card later in the game, but still reasonably useful at. The top cards in group A are Glacier and Chill. 2 (1) Energy | At the start of your turn, play the top card of your draw pile. Deal 11 (Upgraded: 15) Damage. Now it gives upgraded shivs but costs 2 energyTo me, it seems a little bit underwhelming for 2 energy. Poison Potion: Apply 6 Poison to target enemy. , which increase your output. Daily Slay the Spire Discussion (193/696): Double Tap. Wiki Questions?Slay the Spire. Potions: Poison Potion: 6;. g. For example, you skipped over Sucker Punch and Crippling Cloud, both of which add additional weak to your deck, which could have saved you. Pretty easy to set up once you have one copy of Well Laid Plans too. Title: Crippling Cloud Type: Skill Rarity: Uncommon Character: Silent Cost: 2 Energy Effect: Apply 4 Poison and 2 Weak to ALL enemies. can't seem to get by the second boss, and i don't see how you can possibly balance healing her and upgrading cards since she has no build in heal. Related. Its efficiency extends beyond poison-based builds, as AoE Weak is excellent defense and it effectively strips artifacts, taking away 2 from each enemy. A great, basic way for the silent to block and deal with unfavorable cards like burn (where it can block for two or four more) or with decay, pain, or regret (where it blocks for 2+ in addition to its base value). Perhaps a better example is footwork+ over afterimages+. To me, it seems a little bit underwhelming for 2 energy. However, keeping the enemies weak every turn isn't really a goal. Idk, I run into my limits quite often with choker even on clad. At the end of your turn, lose 5 Dexterity. Great deck cycling. This card has a 45% pick percentage sub-Ascension 15, and a 53% pick percentage at Ascension 15. This trifecta absolutely wrecks everything. Well Laid Plans makes it much easier to get that help, which makes a speculative Burst sometimes an ok addition, but I wouldn't think of Burst as just a generically good addition to. Bouncing. It is a high variance relic which seems to have a bias towards rare transforms. find your weakness against each boss or elite and fix it, even if a card is sub-optimal for your deck). Survivor is a Basic card. Regardless of potions, I bet this could've gone the distance with another footwork, a malaise, even a crippling cloud or generally a couple more block cards like dodge n roll and leg sweep. I am a bot response, but I am using my creator's account. Character:Any. Daily Slay the Spire Discussion (448/696): Phantasmal Killer. Similarly with Wraith Form, eventually your dex may dwindle to the point that you can no longer play block cards to prevent chip damage. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Cold Snap Defect Common Attack. Too many of them can hurt your first turn, as is the case with many Innate cards. Daily Slay the Spire Discussion (408/696): Neutralize "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Having a few Noxious Fumes, Catalyst, and Crippling Cloud cards in combination with the Snecko Skull or The Specimen can lead to a very fun run. Draw 1 card for each unique Orb you have. video_call ADD A VIDEO. Type: Relic. Deal 11 (Upgraded: 15) Damage. All Discussions. 2 Energy | Apply 6(9) Poison. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. This Slay The Spire the Silent Guide will review her best relic synergies and card decks and detail how to leverage her mechanic to make quick work of enemies. Data accurate as of January 5. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Bob9thousand • 1 yr. Crippling cloud+ with sadistic nature+ applies 7 poison and deals 14 AOE damage since both poison and weak de buffs are applied. I. 1. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. cloud_upload UPLOAD A MOD. Assuming you finish the combat in 4 turns and you have one poison stab per turn, the first poison stab deals a maximum of 18 damage (8 regular damage plus 4+3+2+1 poison damage). Outside of desperately trying to get single target scaling against the 3 enemies mentioned above, it's an occasional enabler for Catalyst when you greeded it. woodsington. First time getting a proper infinite deck and got lucky with encountering a Transient. Community content is available under CC-BY-SA unless otherwise noted. For Ironclad, I think the most consistent is a bunker build. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Members Online. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Astrolabe vs. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Data accurate as of October 12, 2022. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Piercing Wail (PW) drops his strength by a net 4, so Vulnerable deals 2 less damage as well. 180K Members. Edit: another thing to consider is that having this huge burst of front-loaded damage early in Act 1 can then allow you to take your scaling cards like Crippling Cloud and the discard synergy cards earlier than you might otherwise be able to, rather than having to grab damage commons like poisoned stab. SantiagoxDeirdre • 4 yr. I'm usually willing to take 1 in most decks, a free 14 damage can be really good, especially in fights with multiple enemies. Why should a harder spire change your evaluation of sozu vs another boss relic? It doesnt make sense. i believe so, Dark Shackles gives -9 strength as a debuff and +9 strength at end of turn as a seperate effect which is not a debuff so it doesn't get cleared. 5%. Note 1: [ [Protect]] as it currently stands is quite likely to get. Mark all as read (0) error_outline. Cloak and Dagger is a real handy card to have then. Anyone have any specific tips or stories on how they got through their first A20 win. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Daily Discussion/Debate #10: Dodge and Roll. It's just way too good in whatever deck you're playing at any time, because AOE weak is superb defense, and it strips artifacts. It's one of the best act 1 damage cards in the game and probably my favorite floor 1 card reward since it means act 1 is solved aside from maybe the boss. 2. Both is important. Because of that, it’s also pretty easy to remove Artifact from the Heart with her. Title: Crippling. Effect: Gain 1 Energy at the start of each. Daily Discussion/Debate #79: Flying Knee. If used effectively, it can discard Curses or Statuses to avoid any negative effects they have. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. The Silent is the second character you unlock in the famous roguelike deckbuilder Slay the Spire. The most reliable way of doing this is to collect good cards and powerful artifacts. Lost all my progress. 5%. After the 2 turns are up, you lose the Intangible status and proceed to lose 1 Dexterity at the end. Ball Lightning Defect Common Attack. Deal 8 (Upgraded: 11) damage. footwork, well laid plans, accuracy Poison: crippling cloud, catalyst, burst Debuffs: malaise, leg sweep Defect: any focus, orb slots Draw: seek. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. huge upgrades to poison cards like crippling cloud, bouncing flask, corpse explosion, big damage upgrades to all attacks, usually more than an upgraded. "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. 7. Hand of greed is the all-around best neow colorless rare you can get, but apotheosis is close. Now she's probably second only to watcher. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One,. Members Online. Hey all! I’m back after some medical hell! Spent a lot of time in the hospital, but now I’m back in the saddle again! So let’s kick of this Daily Discussion with a bang! Dodge and Roll (Silent - Skill) Cost: 1 Energy. - Bouncing Flask+ / Bouncing Flask & Twisted Funnel / Bouncing Flask & Snecko Skull. Giant head: 2, blocks first big hit (this is for asc +18, i dont remember when he first hits on lower levels) Heart: NEVER 2 or 5. How is that dude even fair, how does one even beat him with the poison ladyCrippling Cloud - A card I always prioritize upgrading, at 7 poison it stacks a decent base amount of poison while also applying 2 stacks of weakness, both of these fit right into the gameplan of killing the heart. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Dagger spray, dagger. Call me with up to 10 [ [ name ]]. Not sure how good it is yet, but it's definitely way more pickable than it was. Technically, extra energy vs time eater helps less than you'd like, but a significant part of the run was to scale with. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. So I'm enjoying the Slay the Spire stats site because it's telling me a ton. Data accurate as of November 5. If you get a lucky rare like : Die Die Die, Glass Knife or Corpse explosion you're already doing pretty. attack Die Die Die 1 A- Deal 13 damage to ALL enemies. Poisoned Stab and Crippling Cloud are also great. Upon Upgrade it causes all enemies to lose 8 Strength instead. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Ironclad is inundated with high cost cards, and Defect has tons of value, and more importantly, card draw. When activated, the card grants you 2 turns of Intangible status, which means they only take 1 damage from enemy attacks. Conclude might be a bit closer but Conclude's condition makes it overall inferior to Doom and Gloom. Premium block card for the defect. Neutralise, crippling cloud, leg sweep (good block + weak) & Malaise are all good for reducing damage. Paper Krane gets a shoutout for making Weak extra fantastic, allowing you to bring basically any attack down to a manageable size. ago. At the beginning of a Poisoned enemy's turn, they lose HP equal to the # of Poison stacks they have. And to add on to what everyone is saying, in a niche few decks, defect wont have focus or many orbs. SantiagoxDeirdre • 4 yr. Slay The Spire Silent Tier List (2023) Slay The Spire’s Silent class is all about stealth and efficiency. Daily Slay the Spire Discussion (193/696): Double Tap. In spire, a lot really. Sometimes you get a perfect storm of synergies, and this card can be pretty good then, too. Freighnos • 4 yr. This will vary not just with what cards you have but also with what stage of the game you're on. The Ectoplasm ate the (Boss Relic) part of the title. Definitely a late game pickup in this scenario. It takes around 150-200 hours to unlock all of the achievements in the base game. Buy Slay the Spire and shop other great Nintendo products online at the official My Nintendo Store Canada. Attempting to Exhaust it will simply put it back to your hand. Pommel Strike Ironclad Common Attack. Daily Slay the Spire Discussion (481/696): Reaper. Keeping a Malaise for another go-around can be really good. With enough armor, you can basically use anything as a win condition. Effect+: Put a card from your Exhaust pile into your hand. Silent doesn't really have many game changers with Eye--Predator, Leg Sweep, Dash, Crippling Cloud are all cards you'd draft anyway and end up slightly cheaper, and it's still mostly about getting key powers in play. Leaning toward Sozu but interested to hear opinions. Interestingly, this card gets better on higher ascensions because weak as a status effect scales as the enemies get stronger.